spotanjo3
Active member
Gambatte is an accuracy-focused, cross-platform Game Boy / Game Boy Color emulator. It is based on hundreds of corner case hardware tests, as well as previous documentation and reverse engineering efforts.
Gambatte 0.1.1 released!
Site @ http://sourceforge.net/projects/gambatte
Gambatte 0.1.1 released!
Notes:
This minor update mainly consists of bug fixes and smaller
front-end, documentation and build changes.
i386 .debs built on Debian lenny have been added to the
download section for this release. They're very likely to
work well on other distributions using the .deb format
(like Ubuntu) too.
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Changes:
-- 0.1.1 -- 2007-08-29 --
libgambatte:
- fix integer overflow in color conversion to rgb16
- only accept valid filter indexes
gambatte_sdl:
- print version
- print usage
- support command line arguments.
- add option for starting in full-screen
- add option for using video filter
gambatte_qt:
- clean up obsolete includes.
- directdraw: only use alpha if primary surface uses it.
- add support for loading rom from porgam argument.
- s/"a highly accurate"/"an accuracy-focused"/ in about box
- gditoggler: fix unordered video mode listing
build:
- Support external CPPFLAGS
- Use sdl-config
doc:
- fix silly wording in README about section
- s/seperate/separate/
- s/Automake/Make/
- mention XShm dependency
- mention sys/shm.h requirement
- document key mapping better
- s/"a highly accurate"/"an accuracy-focused"/
- add man pages
Site @ http://sourceforge.net/projects/gambatte