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Thread: frozen w/ white background

  1. #1

    Default frozen w/ white background

    hello,

    i was using epsxe v1.6.0 and have xp as my os with a 512ram.
    now the problem is this, i get a white background in one of the battles.
    see screenshot

    im not really good at looking for solutions, so please help.
    please tell me if you need more info.

    btw, i was playing wild arms ( its english )

    thnx in advance

  2. #2

    Default Re: frozen w/ white background

    probably help a lot if you post what video you were using (gonna guess though petes openGL?) and maybe the preferences you have that set to.

    btw a really good game!

  3. #3

    Default Re: frozen w/ white background

    was using:

    video: pete's opengl driver 1.76
    settings: default (nice)
    sound: epsxe spu core 1.5.2
    checked: enable sound, enable cdda sound
    cdrom: epsxe cdr wnt/w2k core 1.5.2
    (wasnt using these, was using iso)
    bios: scph1000.bin

    thats about it..
    if anything else please tell me what those are and where to find it.

  4. #4

    Smile Re: frozen w/ white background

    It's best to use petesoft 1.17. It provides the original PSX graphics but,
    does not have missing screens or graphics for the most part and it definitely has
    less glitches then the other video plugins.
    Last edited by Solis; April 24th, 2007 at 13:48.

  5. #5

    Default Re: frozen w/ white background

    Default: PeteOpenGL 1.75.

    Settings: Fullscreen at 800x600 with 32Bit colour depth
    "Texture Quality" = R8 G8 B8 A8
    "Texture Filtering" = 6
    "Hi-Res Textures" = 0 / 2 (Sprites smooth, but unsharp / sharp, but rough)
    "Gfx Card VRam" = 0
    "Use Fps Limit"
    "Auto Dectect Fps / Frame skipping Limit"
    "Fps Limit" = 60 (leave this option unchecked, though)
    "Off-Screen Drawing" = 3
    "Framebuffer Texture" = 2
    "Framebuffer Access" = 4
    "Alpha Multipass"
    "Advanced Blending"

    Comments: The OpenGL version just runs smoother with my graphic card (see "Used Hardware" section) than the Direct3D version. If you encounter (speed) problems
    with OpenGL use the D3D version instead. Note that I didn“t activate "Frame
    skipping", although it can help to smooth minor framerate slowdowns, like most
    battleswirl effects. On the other hand, it can cause glitches or make a battleswirl
    not be displayed at all. To have the most compatible & closest-to-true-playstation graphics, use the software gpu (PeteSoft)!


    thought id search google for it for ya and i found that these were the best settings everyone was saying worked for petes plugin you can try that..

    If you have a decent computer you shouldn't have a problem, hope this helps if not then mabey Solis idea will work, keep us updated!

  6. #6

    Default Re: frozen w/ white background

    awesome, will try those..
    thnx everyone!

    oh and one more thing.. i only have pete's 1.76
    Last edited by doneb; April 24th, 2007 at 23:22.

  7. #7

    Default Re: frozen w/ white background

    if you have the latest epsxe you should have Pete's OpenGL Driver 1.76

    http://www.emulator-zone.com/doc.php...ins-tools.html

    go there then scroll down till you see Download Graphics Plugins then you should see Pete's OpenGL Driver 1.76

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