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Thread: No$gba 2.4a released!

  1. #1

    Default No$gba 2.4a released!

    04 April 2007 - version 2.4a
    - nds/help: added nds-lite case/joypad ascii arts, and nds-lite supply pinout
    - spam: nocash-lite was posted online - new addresses in email.htm or about-box
    - nds/3d: forces instant new gxfifo irq (if any) on attempt to acknowlege it
    - nds/sound: fixed output to sample.wav script file (for diagnostics purposes)
    - nds/adpcm: emulates nds-rounding-error, uses fast-pre-multiplied adpcm tables
    - nds/adpcm: fixed clipping-bug in no$gba, and emulates real nds-clipping-error
    - nds/sound/help: added more ima-adpcm notes (rounding-error and clipping-error)
    - stat: performance indicator counts frames on nds9 only (=60Hz) (instead 120Hz)
    - nds/tsc/debug: displays all tsc channel values in io-map (touchscr, mic, etc.)
    - nds/tsc: prevents penirq if disabled, penirq more in sync with tsc-adc values
    - nds/3d: drains gxfifo before gxfifo dma (fixes mariokart/downhill slowdowns)
    - nds/3d: forces DepthMask=1 on ClearDepth (if it was 0 from translucent/attr)
    - nds/firmware: applies different mac addr to each machine with wifi-crc adjust
    - nds/firmware: forces def.fmw/wifi header (if firmware.bin missing) (downhill)
    - nds/firmware: forces user settings [65h]=FCh=good (if firmware.bin missing)
    - nds/firmware: fixed touchscreen/calib screen coords origin 1,1 (instead 0,0)
    - nds/dos/3d: translates by w, recurses current viewport x1/y1 and width/height
    http://nocash.emubase.de/gba.htm

    http://nocash.emubase.de/no$gba-w.zip

    http://nocash.emubase.de/gbanew.htm
    Last edited by RockmanForte; April 4th, 2007 at 16:41.

  2. #2

    Default Re: No$gba 2.4a released!

    Digimon World DS with SOUND YES

  3. #3

    Default Re: No$gba 2.4a released!

    Lunar Knight is now playable because in the previous version you got stuck when you met the suspisicous lady but now you are able to talk with her and continue your quest!

    New Super Mario Bros is playable now. Set it to unlimited mhz, 10% and save options and neat!

  4. #4

    Default Re: No$gba 2.4a released!

    Nice new progress! Though super robot taisen w still cannot be played

  5. #5

    Default Re: No$gba 2.4a released!

    Quote Originally Posted by Yifan's Superheroes View Post
    Nice new progress! Though super robot taisen w still cannot be played
    What are you talk about ? What did you do ?

    Super Robot Taisen W - playable and good speed!!!!

    Snowboard Kids - playable and fun

    Ultimate Spiderman - playable

    Super Monkey Ball - Touch & Roll - playable

    Viewtiful Joe - Double Trouble! - playable and slow

    X-Men - The Official Game - transparency problems but playable just fine.

    Superman Returns - playable and slow
    Last edited by RockmanForte; April 4th, 2007 at 20:20.

  6. #6

    Default Re: No$gba 2.4a released!

    tell me what about pokemon?

  7. #7
    Rumor Starter... ~!!WhoCares!!~'s Avatar
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    Default Re: No$gba 2.4a released!

    How can I play the ds roms on No$gba

  8. #8

    Default Re: No$gba 2.4a released!

    Quote Originally Posted by ~!!WhoCares!!~ View Post
    How can I play the ds roms on No$gba
    GO to no$gba faqs thread. It was asked many time.

    Quote Originally Posted by Alexander_13 View Post
    tell me what about pokemon?
    which pokemon ? I hate pokemon but I will be happy to test it for you. Which one ?

  9. #9

    Default Re: No$gba 2.4a released!

    diamond and pearl i will test also when it's in english but i wish to know if has sound remember i told you that i couldn't open the ball at the intro? well tell me if with this version works better

  10. #10

    Default Re: No$gba 2.4a released!

    in 2.3d I was able to used this game and 2.4a as well. I think you need firmware.bin for touchscreen to use.

    pokemon is working with 50% speed inside house and 33% speed on outside battle is 50%.
    Last edited by RockmanForte; April 5th, 2007 at 16:37.

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