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Thread: getting roms to work on project64 1.6

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    Default getting roms to work on project64 1.6

    I have project64 1.6 and some games but i can not get them to work. The games i have are a .7z file. How do i use these games with the emulator cuz i can not get them to work. Do i need to convert them to another file type? any help would be appreciated

  2. #2
    Say wha??? Jale's Avatar
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    Default Re: getting roms to work on project64 1.6

    When talking about emulators, a .7z file contains several ROMs of the same game, but they're all different. For example, if the ROM you have downloaded is Super Mario 64 as .7z, you can find that game in its japanese, america, european versions including alphas, betas and sometimes, hacks. In other words, every possible dumps of the same game.

    What you can do is to pick (extract) the version of your preference, but make sure it ends with [!] which means it's a good dump. Some game versions may not work on Project64, so I recommend you to play the american versions of the game. The ROM format should be name of ROM + (U) [!] + .extension.

    To save some space on disk, you can recompress your extracted ROM as .zip.

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    Capo di Tutti Capi alcoatjez's Avatar
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    Default Re: getting roms to work on project64 1.6

    Quote Originally Posted by Butters View Post
    but make sure it ends with [!] which means it's a good dump.
    This means that it is a verified game. There are many good dumps out there that do not have a [!].
    So follow Butters advice, but if there's not a [!] in the .7z, get the one that says name of ROM + (U) + .extension.

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