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Thread: two questions about ocarina save files...

  1. #1

    Default two questions about ocarina save files...

    OK, so i just got into n64 emulation and started playing the zelda ocarina game. the intro is kinda long and boring but i got a few hours into the game and was saving along the waY (saving in the game, NOT state saves). I tested the save funciton when i was playing and it worked fine. however, when i went to play today I found out that all of the data had been lost.... DAMN.

    So, i have a couple of questions.

    1) I see there are complete save files on the net.. will such files allow me to get to the point I was at? I don't want them if they will give me stuff i didn't get (no fun to cheat).

    2) does anyone know why the game save funcotin gets erased?

    thakns!
    Last edited by nonlinear; March 24th, 2007 at 05:52. Reason: ocarina is a n6=64 game, not a SNES game!

  2. #2

    Default Re: two questions about ocarina save files...

    I get the same problem too.

  3. #3

    Default Re: two questions about ocarina save files...

    It doesn't happened to me at all. Been used it for few years and do not have a problem. What emulator and plugin do you used ?

  4. #4

    Default Re: two questions about ocarina save files...

    I use project 64 1.6 and my plugin is Rice daedalus

  5. #5

    Default Re: two questions about ocarina save files...

    I use project 64 1.6 and 1.7 (beta).

    Oh, I do not use daedalus.

  6. #6

    Default Re: two questions about ocarina save files...

    what plugin do you use

  7. #7

    Default Re: two questions about ocarina save files...

    Well..let's see...hold on.

    edit:

    http://www.ngemu.com/n64/plugins.php...win32&type=gpu

    try them out and you will see. Mine is glN64 0.4.1 and Rice Video plugin 6.1.1beta10 depending on the games.
    Last edited by RockmanForte; March 24th, 2007 at 21:17.

  8. #8

    Default Re: two questions about ocarina save files...

    ok, thank

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