I'd try to enable/disable "New GFX Engine" on ZSnes. Also older/newer WIP versions of ZSnes/Snes9x might work properly with it, like 1.42 or previous.Take a look here:
http://ipherswipsite.com/
I have a very strange problem with the game Lufia 2 for snes. Basicly the game works just fine BUT when I enter the final flore of the Ancient Cave there seems to be a strange error in the game which makes the image look very odd.What I see on the screen is some sort of scrambled combination of images that are parts of all kinds of environments of the game.
It looks like this:
http://img236.imageshack.us/my.php?image=image29yg.jpg
http://img202.imageshack.us/my.php?image=image36sv.jpg
If this problem would only restrict to the Anciet Cave than I wouldn't complain but I also encountered that error in the Submarine Cave Shrine which is a vital element of the game.I simply can't go through that level because I can't really see where to go or what to do ! See for yourselves:
http://img236.imageshack.us/full.php...=image13nb.jpg
I use the latest version of Snes9x, I've also tried using Zsnes but that didn't solve the problem. I've also tried to download the game rom again and from a different source but I still get the problem. If someone had the same problem an knows how to solve it than pls help, because I can't finish the game because of this thing![]()
I'd try to enable/disable "New GFX Engine" on ZSnes. Also older/newer WIP versions of ZSnes/Snes9x might work properly with it, like 1.42 or previous.Take a look here:
http://ipherswipsite.com/
The legend will never die...
riaru na sekai ni yureteru kanjyou
maketakunai
mou tada hashiru shikanai kono mune ni
kikoete kuru
kimi wa hitori jyanai
I tried your sugestions but unfortunetly they didn't helpBut I've noticed something - when I ran the game on a different computer using my saves then I still got the error so maby the problem lies in some corrupted saved data :/ I can't really tell but I'm definetly not into going through a quite big chunk of the game for another time just to see (potentially) that stupid error is still there ...
Well, I don't think it's because of corrupted save data (Did you try it with save states?) , looks to be an emulator's bug. I think it would be good to report it on the official forum of this emus.
Otherwise, although I don't know if it would even run on SNESGT or SNEeSe, it might worth to give them a chance
Last edited by hagbard; November 19th, 2005 at 20:27.
The legend will never die...
riaru na sekai ni yureteru kanjyou
maketakunai
mou tada hashiru shikanai kono mune ni
kikoete kuru
kimi wa hitori jyanai
I tried the emulators you suggested and still no efect... And as for save states I use them more often then the game's build in save system XD. It seems that this really might be an emulator's bug. But what surprises me is the fact that every single snes emulator that I've tried so far would have to have the same bug :/ And besides didn't anyone else noticed it before? That's a bit strange to me.
Perhaps your ROM is bad dumped, I'd try NSRT to check it, because I have look for a bit for info on Snes9x and Zsnes forum but didn't any related problem anything related, plus I found some thread discussing about the ending of Lufia II. You might be luckier If you post there imho.
The legend will never die...
riaru na sekai ni yureteru kanjyou
maketakunai
mou tada hashiru shikanai kono mune ni
kikoete kuru
kimi wa hitori jyanai
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