Results 1 to 3 of 3

Thread: Problems In Project 64 That Make No Sense

  1. #1

    Default Problems In Project 64 That Make No Sense

    I was running Project 64 perfectly fine yesterday. Perfectly fine. No problems, smooth, and nothing to worry about. Then today, I try to open it up, and I get this error:

    Code:
    Direct3D failed to initialize
    Error code: 8876086A
    D3DERR_NOTAVAILABLE
    What could have gone wrong? All I did was turn off my computer for the night, turned it on today, and suddenly it doesn't work. Someone tell me how to fix this, I have no clue...

  2. #2
    Emulation King testmachine's Avatar
    Join Date
    Jul 2011
    Location
    Bosnia and Herzegovina
    Age
    20
    Posts
    734
    Blog Entries
    3

    Default Re: Problems In Project 64 That Make No Sense

    there are several solutions to this problem.
    1.if you used a software like 3D analyze or swift shader you have to delete everything from the project 64 folder the n reinstall it.
    2.Try reinstalling Project 64
    3.try updating your drivers or at least reinstall them

    if that doesn't work send me a pm

  3. #3
    The New Kid 384-BiT's Avatar
    Join Date
    Oct 2011
    Location
    UK
    Age
    24
    Posts
    11

    Default Re: Problems In Project 64 That Make No Sense

    Definitly looks more like a driver error as "D3D" is Direct3D.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •