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Thread: What plugin does PSX 1.13 use?

  1. #1

    Default What plugin does PSX 1.13 use?

    What Graphical plugin does PSX 1.13 use?

    i wan't to know this because i thought about changing to ePSxe instead of PSx since there is a slight bug in PSx can that annoys me.

    But ePSxe isn't too good either, there are graphical bugs in suikoden which were not present in PSx. I already tried alot of different settings, none worked.

    In PSx the stone table makes the game crash.
    in ePSxe everything except graphic is fine

    so if you know please tell me

  2. #2

    Default Re: What plugin does PSX 1.13 use?

    pSX doesn't use any plug-ins, it's all in the .exe. Here's a though, instead of switchin, use both. 2-5 MB isn't going to hurt you.

  3. #3

    Default Re: What plugin does PSX 1.13 use?

    well I could do that since the memcards are transferable
    but the state saves are not =S

  4. #4

    Default Re: What plugin does PSX 1.13 use?

    From what I remember I didn't have any graphical errors in Suikoden using ePSXe (but I'm not 100% about that, I've played through the game in ePSXe though). More often than not it's about using the right plugin+tweaks for the right game. That's why PSX is the preferred choice by many because it's easier to setup.

    I also recommend you have both.

    But I should point out that save states isn't the most reliable method to save a game. I recommend you save to memory card whenever possible and just use save states as temporary saves.

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