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Thread: Chrono Cross help...

  1. #1

    Default Chrono Cross help...

    Okay. I'm trying to play Chrono Cross. However, it's not working. When I play it, during movies (As in, cutscenes with the improved graphics like the opening movie--you know what I mean) it slows down a bit every other second or so. Also, when I started playing, I noticed that the graphics looked like they hadn't been rendered properly. There were a bunch of black spots and such. Also, sometimes, pieces of the sprites disappeared. :( On top of that, whenever there's a transition, (e.g. when I go into a new area) the game takes a longer than normal to load, and the music slows down. (Like it's frozen on one note) I've searched around and did all the stuff people suggested, but it still doesn't work. :( I'm using a vista, which is probably the problem... I have:

    ePSXe 1.5.2
    Windows Vista
    SCPH1001.BIN
    Pete's OpenGL 1.77 (video)
    Eternal SPU 1.4.1 (sound)
    Mooby cd image driver 2.8 (cdrom)
    noauto command switch
    Chrono Cross disc images (.iso files)

    Pete's plugin is configured like so:

    Window mode: 600x500
    Texture quality: default
    Texture filtering: none
    Uses FPS Limit
    FPS Limit: 100.00
    Off-screen drawing: 1 (minimum)
    Framebuffer textures: 0 (emulated vram)
    Framebuffer access: 3
    Alpha MultiPass
    Special game fixes:
    0x00002 (framebuffer updates)
    0x01000 (odd/even bit hack)
    0x04000 (old texture filtering)

    So, what am I doing wrong? It's the vista, isn't it... :(
    Last edited by Chocobo_Fan; July 23rd, 2008 at 21:27.

  2. #2
    Junior Member yocho182's Avatar
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    Default Re: Chrono Cross help...

    No my friend use the epsxe 1.70 for windows vista.

  3. #3

    Default Re: Chrono Cross help...

    No, I've heard that you should use 1.5.2 for Chrono Cross. It works better, apparently. :/

    Battles lag terribly as well. :(
    Last edited by Chocobo_Fan; July 23rd, 2008 at 23:25.

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