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Thread: Common game Emulation interface for Windows

  1. #11

    Default Re: Common game Emulation interface for Windows

    Then I have reason to develop my own

    Not all people are comfortable with setting up well basically anything on a computer, so I am looking for the ultimate level of user friendliness and simplicity in the front end...

    Someone could set up the arcade machine and then anyone wanting to play can just browse through the list and play whatever game they see, whatever platform, without even seeing the configuration tools in a customized interface.

    I have learned that one of the main reasons why people tend to be scared of breaking something, is because they are not comfortable with the GUI and overall user interface layout. People are scared of the operating system. If you hide the operating system totally, from startup to shutdown, then it would surely be more easy to use for someone with little to no computer experience.

    By 'hiding', I imply customizing. For example, choosing a custom boot screen, custom log on screen and using a custom shell - instead of the default layout.

    What do you all think of this idea?

  2. #12
    Controller Man ulaoulao's Avatar
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    Default Re: Common game Emulation interface for Windows

    Not all people are comfortable with setting up well basically anything on a computer, so I am looking for the ultimate level of user friendliness and simplicity in the front end...
    - Al others do that just dont lock the user out? Just dont open the option menu.....

    I have learned that one of the main reasons why people tend to be scared of breaking something, is because they are not comfortable with the GUI and overall user interface layout. People are scared of the operating system. If you hide the operating system totally, from startup to shutdown, then it would surely be more easy to use for someone with little to no computer experience.
    Hmm. work for m$ by any chance?? Granted, lots of people are like that but 99% just stay away from the menus that let them brake stuff.. Why be like the software giant and cripple something.. The majority of front ends out there have a gui interface. They all look nice, and are easy to use. The config menus are there but on a as needed basis.


    What do you all think of this idea?
    - Still dont see the need to lock someone out.. At worst I would make a warning *** warning - changing your configuration could impair your software ***.

    eh, what ever works for ya..
    Last edited by ulaoulao; June 23rd, 2008 at 12:58.
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  3. #13

    Default Re: Common game Emulation interface for Windows

    Ok you made a valid point, I'll go ahead and ignore the advice just kidding. All in all, if I were to consider implementing my idea, it could take a few months to complete since I'm a full-time student and don't have much time for hobby projects...

    Thanks for the info!

  4. #14

    Default Re: Common game Emulation interface for Windows

    Quote Originally Posted by FatTrucker View Post
    There's a vid of my very first mamecab Here if you want to get an idea. Its pretty basic as it was my first attempt but it shows the kind of thing that can be done.
    I watched the video... It's a pretty neat setup!

  5. #15
    Abusus non tollit usum FatTrucker's Avatar
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    Default Re: Common game Emulation interface for Windows

    Quote Originally Posted by BrutalB View Post
    I want to have the common user of the "arcade machine" separate from the administrative user, so that the computer starts with the pre-configured list of games and hides all settings related to the emulators and front end.

    You can set things like mamewah up so it boots on startup straight into the games list. All the controls are user definable so you could easily just map the navigation, start and exit controls to an arcade CP and have all the admin functions and menu's mapped to other buttons only accessible from a keyboard either inside the cab or that needs to be plugged in. That way the end user only gets to navigate the games lists, and start and exit games.

    So the end user only see's things like this:



    While only the admin has access to this:


    Try downloading the example vid in my first post to see it working.
    Last edited by FatTrucker; June 23rd, 2008 at 20:10.

  6. #16

    Default Re: Common game Emulation interface for Windows

    Thanks a lot FatTrucker! I will try it

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