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Thread: Ripping Audio(sound effects basicaly)

  1. #11

    Default Re: Ripping Audio(sound effects basicaly)

    Well Im getting back to this and Im wondering has anything came up?
    PSsound was able to pick up a few sounds, but Not all of them, its missing alot actually.
    So I was wondering I if anyone knows any tricks.

    BTW I had another Idea, can somebody do me a favor?
    If it is possible, maybe someone can disable the background music, and just record like 15 minutes or so of them playing the game with just the sfx.
    Only need the sound, then I can just edit the parts I want for like hit effects and stuff.

    If anyone is up to that I need the sound to include somewhere in there these.
    -Sora hitting walls
    -Sora hitting enemies
    - Sora going into Drive Form
    -Some more attacking
    Any other missc sounds possible while playing
    Last edited by triggerx; October 18th, 2007 at 03:53.

  2. #12

    Default Re: Ripping Audio(sound effects basicaly)

    This might help
    Last edited by insanemaniak; October 18th, 2007 at 18:41.
    I will never give up,
    That is my nindo.
    My ninja way!

  3. #13

    Default Re: Ripping Audio(sound effects basicaly)

    haha, actually it wont cause Ive been there a million times and Im already familiar with everything on there.
    Most of its useless.

    But thanks for trying.

    Haha, im a genious
    Anyways never mind, it seems my theory worked about the disc being read,so Im able to rip kh almost fully, if not farther than most people.

    Its about time too, Ive been trying to figure this out.
    Anyways, There are alot of unused sounds in KH1 of Seph and Genie.

    Im ripping Kh2 now though.
    Last edited by triggerx; October 19th, 2007 at 02:53.

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