Alternate275... And I'm recruiting devlopers d:
Hi... Name's Alternate275...
Call me Alty or Alt for short :my_specoo
Fighting game enthusiast and general gaming as a hobby xDD (who doesn't?)
I'm no n00b at "using" the emulators... As infact... I download many versions of the same console to see which I like best d:
I am however... Very n00bish at understanding how to actually develop an emulator... I'm studying very hard to learn how to make one and I'm hoping my computer classes at my college might give me some clues... And maybe my professors, lol...
Anywho... I'm trying to find anybody who is willing to help and contribute in anyway...
I'm looking to develop a Naomi Board emulator ^^ Which I understand maybe hell at trying to make :glare:
Anywho... If anybody is willing to help... Please lemme know ^^
EDIT: Also a proud member of http://ikeii.free-forums.org/
:D
Re: Alternate275... And I'm recruiting devlopers d:
Come on. Emulator developing is hard work, especially for systems like Atomiswave and Naomi. The people that can do it are probably already a part of MAMEdev. MAMEdev does what it likes, not what people ask.
Do you really expect people to spend 100s of hours to make you an emulator.
Sorry if I sound harsh, but it's just how things are...
Re: Alternate275... And I'm recruiting devlopers d:
Quote:
Originally Posted by
alcoatjez
Come on. Emulator developing is hard work, especially for systems like Atomiswave and Naomi. The people that can do it are probably already a part of MAMEdev. MAMEdev does what it likes, not what people ask.
Do you really expect people to spend 100s of hours to make you an emulator.
Sorry if I sound harsh, but it's just how things are...
Nah, no worries... I know you're just bein' real...
But you've acted like I'm not aware of the stress that is yet to beheld :p
I already know... I really do =P
What's more... Ambition can take you long places.. I'd know =P
I'm self taught in many things ^^
And actually... I expect thousands of hours.. .Not hundreds... And although all signs may seem against me... Who's to say I can't learn :glare:
Don't count me out just yet man... Not yet...
Re: Alternate275... And I'm recruiting devlopers d:
The reason I responded like I did was because most people (including myself) don't know how hard it is to code an emulator. It took years to properly decrypt CPS2, while many intelligent people were working on it. If it hadn't been for Andreas Naive, we probably wouldn't have CPS2 emulation now.
If you want to start with programming emulators, there is one rule: start with a Chip-8 emulator. This seems the most easy system to start with.
Check this link for some good info on the subject.
I wish you the best of luck with your project :)
Re: Alternate275... And I'm recruiting devlopers d:
Quote:
Originally Posted by
alcoatjez
The reason I responded like I did was because most people (including myself) don't know how hard it is to code an emulator. It took years to properly decrypt CPS2, while many intelligent people were working on it. If it hadn't been for Andreas Naive, we probably wouldn't have CPS2 emulation now.
If you want to start with programming emulators, there is one rule: start with a Chip-8 emulator. This seems the most easy system to start with.
Check
this link for some good info on the subject.
I wish you the best of luck with your project :)
Thanks much! :D
I appreciate it =P
Re: Alternate275... And I'm recruiting devlopers d:
Hey, cast me in for any front end, c++ design. I don't work much with ASSEMBLY any longer but could also help with that.
my skill sets that you may be of interest to.
C++ programmer, also well vrs'd in Java Flash/ various game engines.
Electronic design.
Part time graphic artist.
I have some time to devote, but involved in lots of projects my self. Feel free to PM me.
Oh and ya it may be a daunting task, but never hears to try, if it's something you love, there is no wasted time.
Re: Alternate275... And I'm recruiting devlopers d:
Quote:
Originally Posted by
ulaoulao
Hey, cast me in for any front end, c++ design. I don't work much with ASSEMBLY any longer but could also help with that.
my skill sets that you may be of interest to.
C++ programmer, also well vrs'd in Java Flash/ various game engines.
Electronic design.
Part time graphic artist.
I have some time to devote, but involved in lots of projects my self. Feel free to PM me.
Oh and ya it may be a daunting task, but never hears to try, if it's something you love, there is no wasted time.
Oh thanks... It looks like we can move this along a little...
Re: Alternate275... And I'm recruiting devlopers d:
Just wanted to echo some of what has been said.
You really do want to start out on a real easy project. Reverse engineering in itself is hard to do, but to be a total newcomer to hardware that is usually designed to keep the pros out, is a tough pill to swallow for anyone.
Even if you don't release something publicly, building some primitive emulators would do more to teach you about emulator programming than anybody could teach you with words alone. It will also teach you about the development process, which is also going to be a tough thing to learn about, in some areas. You're going to want to learn Assembly language for sure. Probably both for the CPU platform you are developing on (x32/64/etc) and the platform you are trying to emulate (if public documentation exists).
If you can't read or understand opcodes and bits and how they work, you won't get -anywhere-.
Re: Alternate275... And I'm recruiting devlopers d:
Just curious, Zach, but do you program? You seem to know a lot about this.
Re: Alternate275... And I'm recruiting devlopers d:
I would say yes, he certainly has his priorities straight, and is realistic. If I were to take a stab I would guess some windows platform maybe .net background, asm familiarity, and possibly a bit of object design. But that just a guess from paying attention to his posts.