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Page 76 of 372 FirstFirst ... 2666747576777886126176 ... LastLast
Threads 1126 to 1140 of 5575

Forum: Nintendo Emulation & Games

Discuss about every Nintendo system available.

  1. Sticky Thread Sticky: [UPDATED!] - Nintendo 64 : How to emulate Transfer Pak (For Pokemon Stadium 1 & 2)

    Started by Jale, February 19th, 2005 18:06
    31 Pages
    1 2 3 ... 31
    • Replies: 305
    • Views: 374,764
    October 13th, 2013, 12:58 Go to last post
  2. Sticky Thread Sticky: Gameboy Advance Multiplayer

    Started by Lefteris_D, July 15th, 2004 20:23
    18 Pages
    1 2 3 ... 18
    • Replies: 170
    • Views: 110,358
    July 2nd, 2013, 05:14 Go to last post
  3. Sticky Thread Sticky: how can i rip a gamecube game a into .gcm file?

    Started by sickfool, December 23rd, 2004 20:50
    7 Pages
    1 2 3 ... 7
    • Replies: 67
    • Views: 171,746
    October 26th, 2008, 13:29 Go to last post
  4. Sticky Thread Sticky: Nintendo Emulation Guide....

    Started by Desert Drifter, October 27th, 2007 22:14
    2 Pages
    1 2
    • Replies: 19
    • Views: 75,873
    December 19th, 2008, 18:52 Go to last post
  5. Sticky Thread Sticky: List of codes for roms

    Started by RockmanForte, April 8th, 2007 04:02
    2 Pages
    1 2
    • Replies: 17
    • Views: 37,840
    May 21st, 2013, 16:21 Go to last post
  6. Lightbulb Sticky Thread Sticky: Newbie Guide to Pokemon Trading Using TGB Dual

    Started by KaityJoe, June 22nd, 2013 05:36
    • Replies: 3
    • Views: 10,214
    June 23rd, 2013, 08:21 Go to last post
  7. Sticky Thread Sticky: No$gba faqs

    Started by RockmanForte, February 13th, 2007 22:16
    • Replies: 0
    • Views: 52,685
    February 13th, 2007, 22:16 Go to last post
  1. Exclamation Emulators for Mac OS 8.6

    Started by Annorax, April 23rd, 2006 14:08
    • Replies: 5
    • Views: 1,660
    April 23rd, 2006, 20:23 Go to last post
  2. Saving on Project64

    Started by bflinty345, April 23rd, 2006 11:04
    • Replies: 5
    • Views: 881
    April 24th, 2006, 20:39 Go to last post
  3. UbiSoft and Nintendo Revolution.

    Started by Jale, April 13th, 2006 08:28
    • Replies: 5
    • Views: 887
    April 13th, 2006, 22:25 Go to last post
  4. Luke's FCEU modification 98.16 (2006-04-21)

    Started by hagbard, April 22nd, 2006 14:14
    • Replies: 5
    • Views: 1,508
    April 23rd, 2006, 12:32 Go to last post
  5. help me!

    Started by ice_dragon, April 23rd, 2006 22:06
    • Replies: 5
    • Views: 849
    April 24th, 2006, 09:54 Go to last post
  6. zsnes and VBA question...

    Started by minfingr, May 7th, 2006 08:14
    • Replies: 5
    • Views: 1,644
    May 9th, 2006, 01:27 Go to last post
  7. Red face Please help an old lady?

    Started by dhbuffy, May 10th, 2006 23:24
    • Replies: 5
    • Views: 879
    May 11th, 2006, 23:49 Go to last post
  8. Off Center Graphics

    Started by instigator81, May 24th, 2006 21:29
    • Replies: 5
    • Views: 885
    June 2nd, 2006, 23:00 Go to last post
  9. NES emulator for DC help

    Started by Dmaster, May 29th, 2006 23:10
    • Replies: 5
    • Views: 877
    May 30th, 2006, 20:04 Go to last post
  10. GameCube Emu question

    Started by trillsk8, June 10th, 2006 01:14
    • Replies: 5
    • Views: 1,189
    June 12th, 2006, 19:53 Go to last post
  11. Majora's Mask on Project 64 help!

    Started by ScubaStve, June 17th, 2006 12:13
    • Replies: 5
    • Views: 1,742
    June 25th, 2006, 19:46 Go to last post
  12. windows nt or Dr Watson

    Started by speedy, June 16th, 2006 23:37
    • Replies: 5
    • Views: 905
    June 18th, 2006, 03:45 Go to last post
  13. Chrono Trigger ROM Problem.

    Started by buuchuu, June 21st, 2006 05:21
    • Replies: 5
    • Views: 2,417
    June 26th, 2006, 22:13 Go to last post
  14. Unhappy NDS Eumlator

    Started by Blade_Virus, July 6th, 2006 19:19
    • Replies: 5
    • Views: 1,202
    July 10th, 2006, 01:01 Go to last post
  15. Chrono Trigger control problems...

    Started by Teemah, July 8th, 2006 23:20
    • Replies: 5
    • Views: 1,704
    July 13th, 2006, 00:18 Go to last post

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