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Threads 4921 to 4935 of 5575

Forum: Nintendo Emulation & Games

Discuss about every Nintendo system available.

  1. Sticky Thread Sticky: [UPDATED!] - Nintendo 64 : How to emulate Transfer Pak (For Pokemon Stadium 1 & 2)

    Started by Jale, February 19th, 2005 18:06
    31 Pages
    1 2 3 ... 31
    • Replies: 305
    • Views: 374,764
    October 13th, 2013, 12:58 Go to last post
  2. Sticky Thread Sticky: No$gba faqs

    Started by RockmanForte, February 13th, 2007 22:16
    • Replies: 0
    • Views: 52,685
    February 13th, 2007, 22:16 Go to last post
  3. Sticky Thread Sticky: Nintendo Emulation Guide....

    Started by Desert Drifter, October 27th, 2007 22:14
    2 Pages
    1 2
    • Replies: 19
    • Views: 75,873
    December 19th, 2008, 18:52 Go to last post
  4. Lightbulb Sticky Thread Sticky: Newbie Guide to Pokemon Trading Using TGB Dual

    Started by KaityJoe, June 22nd, 2013 05:36
    • Replies: 3
    • Views: 10,214
    June 23rd, 2013, 08:21 Go to last post
  5. Sticky Thread Sticky: List of codes for roms

    Started by RockmanForte, April 8th, 2007 04:02
    2 Pages
    1 2
    • Replies: 17
    • Views: 37,840
    May 21st, 2013, 16:21 Go to last post
  6. Sticky Thread Sticky: how can i rip a gamecube game a into .gcm file?

    Started by sickfool, December 23rd, 2004 20:50
    7 Pages
    1 2 3 ... 7
    • Replies: 67
    • Views: 171,746
    October 26th, 2008, 13:29 Go to last post
  7. Sticky Thread Sticky: Gameboy Advance Multiplayer

    Started by Lefteris_D, July 15th, 2004 20:23
    18 Pages
    1 2 3 ... 18
    • Replies: 170
    • Views: 110,358
    July 2nd, 2013, 05:14 Go to last post
  1. Do gamecube emulators work?

    Started by Energize, November 5th, 2006 03:09
    • Replies: 2
    • Views: 1,441
    November 5th, 2006, 09:05 Go to last post
  2. do emulators that run on a GBA exist?

    Started by necropimp, June 26th, 2004 01:06
    • Replies: 5
    • Views: 1,557
    June 26th, 2004, 10:46 Go to last post
    • Replies: 4
    • Views: 1,648
    November 1st, 2012, 13:05 Go to last post
  3. DK64 & F-Zero X

    Started by ens04, April 22nd, 2005 04:25
    • Replies: 4
    • Views: 1,040
    April 22nd, 2005, 05:34 Go to last post
  4. Distorted Sound on Project 64

    Started by burnett, October 7th, 2008 01:46
    • Replies: 2
    • Views: 895
    October 7th, 2008, 12:35 Go to last post
  5. Disabling the "state loaded" meassage on FCE Ultra.

    Started by Mystie, April 21st, 2011 03:02
    • Replies: 3
    • Views: 758
    April 21st, 2011, 16:11 Go to last post
    • Replies: 0
    • Views: 1,434
    October 29th, 2012, 13:58 Go to last post
  6. Direct3D doesnt work anymore. Why?

    Started by ShaunilaSw, December 25th, 2012 22:22
    • Replies: 1
    • Views: 1,185
    December 26th, 2012, 03:15 Go to last post
  7. Game Problem: Digimon World DS lagging while Digimon World Dawn/Dusk isn't

    Started by rolivichi2, July 27th, 2011 18:51
    • Replies: 0
    • Views: 902
    July 27th, 2011, 18:51 Go to last post
  8. Digimon World Dawn/Dusk for the DS

    Started by Morikuro, June 7th, 2008 20:13
    • Replies: 4
    • Views: 7,981
    October 27th, 2008, 11:18 Go to last post
  9. Difficulty with Crystalis

    Started by Vor, November 3rd, 2006 02:22
    • Replies: 1
    • Views: 828
    November 5th, 2006, 08:39 Go to last post
  10. different versions of vba

    Started by buggesy666, July 5th, 2005 12:27
    • Replies: 2
    • Views: 624
    July 5th, 2005, 15:12 Go to last post
    • Replies: 6
    • Views: 1,105
    July 17th, 2005, 21:06 Go to last post
  11. Diddy's Kong Quest help please.

    Started by castor85, April 6th, 2005 22:50
    • Replies: 5
    • Views: 1,110
    April 11th, 2005, 11:06 Go to last post
  12. Diddy Kong Racing Rom Glitches

    Started by VX967, June 27th, 2011 17:33
    • Replies: 3
    • Views: 1,724
    June 29th, 2011, 00:15 Go to last post

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